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Chris Lenhart
Level & Encounter Designer
I'm a game designer with a specialty in level and encounter design. I have a passion for creating exciting experiences through well-crafted levels and encounters for all players to enjoy. I find joy in creating solutions to problems, creating engaging minute-to-minute combat, and understanding what makes games great.
During my time at High Point University, I participated in various game design projects and developed my skills in level design, encounter design, and game mechanics. With a strong understanding of game design theory and techniques, I am able to create unique and memorable encounters. I am always eager to learn more and am excited to start my career in the game industry.

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