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Chris Lenhart

Level & Encounter Designer

I'm a game designer with a specialty in level and encounter design. I have a passion for creating exciting experiences through well-crafted levels and encounters for all players to enjoy. I find joy in creating solutions to problems, creating engaging minute-to-minute combat, and understanding what makes games great.

 

During my time at High Point University, I participated in various game design projects and developed my skills in level design, encounter design, and game mechanics. With a strong understanding of game design theory and techniques, I am able to create unique and memorable encounters. I am always eager to learn more and am excited to start my career in the game industry.

Project Catalogue

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Syber Skimmer

| Unreal Engine 4 |

OMNIFICENT

| Unreal Engine 5 |

Destiny 2 Fan Project

| PDF |

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