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Destiny 2 Fan Project
Development Time
November 2022 - Paused
Team Size
Solo
Engine
Unreal Engine 5
Overview
This is the first version of my Destiny 2 dungeon fan project. I have been working to make the dungeon mechanics and encounters fun and engaging while maintaining a particular level of difficulty. A difficulty that will challenge players whether they have been playing for years or it's their first time in a dungeon, and be enjoyable.
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I began with a concept in early November but ended up scrapping that idea and starting with this new idea on November 21st a few weeks before the announcement of Season 19 and its launch.
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Eventually would like to create a playable mock-up of the dungeon in Unreal Engine to get a better idea of how and what the playspaces would look like.
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